Showing posts with label EGL. Show all posts
Showing posts with label EGL. Show all posts

Wednesday, June 27, 2012

Simple OpenGL ES 2.0 demo

It surprised me how hard it is to find a really simple demo that uses OpenGL ES 2.0, and most of those are for Android or iOS.

So for future googlability, here is one that uses EGL on X and fits in a single, independent file:

http://cgit.freedesktop.org/mesa/demos/tree/src/egl/opengles2/es2tri.c